Khairn

Rules-Lite Weird Sword&Sandals Acid Rock Roleplaying in Ancient Khares.

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5/8/2026- I've been working on contructing the skeleton of this website. I think its pretty navigatable at this point. While the content might not be there, the structure is. Once the content for Ancient Khares is edited and reviewed, I will begin posting it here.
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5/4/2026- Ran the first playtest of this ruleset over the weekend. I had written a starter adventure over the last month. The adventure was set in an oasis that was fed by a strange underground machine that pumped up water from deep underground. Unfortunately, the water had been recently turned off. The party was charged with finding out why the water had been shut off and to fix it. After tricking a group of gullible jinn, slaying a fearsome two-headed fiend, chatting with stone faces and tinkering with an alien device, the party managed to recover a missing axle and resume the water flow. There are still loose ends as the party learned a necromancer also dwelled below.

Overall, I had a ton of fun and hope my friends I ran it for did too. It was my first time running a game set in Ancient Khares in almost 3 years.

I am continuing to slowly update this website. Its really enjoyable to re-create a little slice of the old internet on Neocities.
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5/1/2026- Happy May Day! Today is the start of me compiling rules for my updated TTRPG rules I use to run games in Ancient Khares. Ancient Khares is a bronze age world I designed for my first TTRPG project, the Golden Age of Khares. The last 6 months or so, I've been making new rules which line up more with my RPG tastes. I'll update this periodically.

Please take a moment today to learn about your local labor history..

> Rules

The rules for playing in Ancient Khares.

Generating a Character

Main Rules & Mechanics

Dungeon Crawl Procedures

Combat

Magic

Advancement

> References

Reference Material for Ancient Khares.

Backgrounds

Bestiary

Gear

Magic

Trinkets & Curios

Weapons&Armor

> Tables

Tables for use while playing in Ancient Khares

Character Generation Tables

Backgrounds

Bonus Roll

Gear

Jinn

Magic Items

Names

Spells

Trinkets&Curios

Weapons & Armor

Reference Tables

Coin Exchange Rate

Other Expenses

Prices

Reaction

> About

Learn more about what this is here!



Who made this?

My name is Jeff. I have been playing TTRPGs for over two decades. I started with the 3rd Edition of the world's most famous roleplaying game back in middle school. In the last decade, I found myself attracted to the OSR and NSR scene, as these seemed to be able to run the type of idealized game I always imagined myself playing.

What else am I? What else am I into? I'm a proud union member for one. I worked as a teacher for a decade and still continue to work in education.

Here's a list of things I like:
  • Cartoons
  • Vintage Computers
  • Labor and union politics/history
  • Sword & Sorcery Fantasy
  • Pulp action
  • Indie rock, emo, punk, heavy metal, garage rock, freakbeat, surf rock, funk, soul etc etc
  • Preservation and sustainability
  • Brewing
  • Local history
  • Folk Catholicism
  • Retro Video Games
  • Bronze age civilizations
  • Urban legends and modern folklore
  • Analog Horror
  • Campy TV
  • Television Preservation
  • Deep cable television
  • Sci-Fi, horror, martial arts and action b films
  • VHS and other physical media
  • Oddities
  • Antlered critters
  • Comic books
  • Vaporwave/Mallsoft
  • Working-class solidarity

What is this?

“After narrowly escaping from the horde of beastmen you find yourselves locked in a large antechamber. The echo of the heavy bronze door slamming into the aged stone floor still rings out in the otherwise silent room. The glow of your torch light illuminates a collection of stone statues, each in the shape of an abstract human. The statues have their arms stretched, tempting you to pull one down like a lever. From what you can see, this appears to be the Room of the Silent Sentries, the last location the old vagabond in Mesidju told you about between pomegranate wine induced slurring. The ring binding the Jinn of the Dead is near, but you must be quick or the soul of the Vizier will be lost forever. What do you do?

Ancient Khares is my personal bronze age TTRPG campaign setting! The world of Ancient Khares is one of weird sword & sandal high adventure that takes inspiration from Biblical Epics, Italian Peplum films, Saturday morning cartoons, schlocky television and hard acid rock. Contained within this website is a self-contained TableTop Roleplaying Game built off of Yochai Gal’s Cairn.

Do you like this setting and want to see more? Check out my first work,The Golden Age of Khares: A Psychedelic Sword & Sandal RPG for an extended gazetteer and a crunchier RPG experience!

But why?!

We live in a forced AI, late stage capitalist hellscape. My country's Jim Crow and Know Nothing past is rearing its ugly head once again. For my own mental health, I have been delving into my own analog projects and trying to sever my connection to Big Tech and other corporate slop as much as I can.

One way this has manifested is by trying to get back to the internet of old. Remember that? It wasn't perfect but at least we didn't have tech companies collecting our data at all times, algorithms trying to ragebait us and some degree of local control. I saw a meme once that said the internet used to be a cool, alternative place you went to. I know when I was a teen, I went to the internet to look up occult nonsense, anime fansites, video game rumors, toyline catalogs, UFOs, D&D content, browse weird personal websites and post on forums. I long for that. That's one reason I decided to put my new RPG ruleset up onto this website. Its like a little bit of that old internet back. A website you can really spend some time just exploring and isn't full of ads or losers trying to piss you off with their hateful gobbledygook.

I was also inspired by Yochai Gal's philosophy regarding Cairn and various other open-source projects I've admired over the years. When I wrote my first RPG, there was a part of me that thought I could make a little bit of money doing that. My slightly older, slightly wiser self now sees the value of passion projects and making things available to all for no other reason than love of the game. I am not making this website or ruleset for anyone except myself and the people I play RPGs with. If others find it cool and interesting, awesome! If not, oh well. Maybe one day, I'll offer a commercial version but for now the website and barebones PDF suffices.

>Content

Looking for adventures? More lore? More items? More magic? Updates on the MEGADUNGEON? More Khares stuff you can use at the table? Look no further!

Adventures & Modules

Khares Cyclopedia

Megadungeon

Random Sandbox Locations

>Support

Do you want to support me and what I do? There are a few ways you can do that.

I will only ever use the money you generously donate to me to comission Ancient Khares artwork made by human artists! That is a Moose Lodge Games promise!

Method one

Donate to me on Ko-Fi! Probably the easiest way to donate a few $$$ if you feel so inclined.



Method two

Buy The Golden Age of Khares: A Psychedelic Sword & Sandal RPG, my first TTRPG work. I offer a basic version that is PWYW and a deluxe PDF for $14.99. You can also grab a physical book from my Kickstarter campaign for $50. Moose Lodge Games physical products are always made in the USA with union labor.