Rules

Rules for roleplaying in Ancient Khares.

> Generating a Character

1. Roll for Name. Record the result on your character sheet.

2. Roll for Inventory.

A. Roll on the gear table twice and record results in the gear section. If you get a special gear item, change your background to the appropriate selection.

B. Roll on the Trinkets & Curios table twice and record results in the Trinkets & Curios section.

C. Roll 2d10 to determine starting shekels and record results in the Trinkets & Curios section.

D. Roll on the bonus roll table. Roll on the appropriate table for your result.

3. Roll for Background. Record the result on your character sheet.

4. Roll for HP with 1d6. Record the result on your character sheet.

5. Roll for STR, DEX and WIL by rolling 3d6 in order and record the results on your character sheet. You may swap any 2 values as you see fit.

6. Roll for Weapons and Armor on the Weapons and Armor table. Record the results under gear. Fill in the weapons tables.

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